Curriculum Vitae · 2026

Sonia Cook-Broen

Transmedia Artist & Software Engineer

Fulbright Specialist · Computer Science

sonia@thetechmargin.com

01

Statement

My practice investigates how we construct reality from fragments — through paint, pixels, sound, or language. Working across painting, interactive installation, AI-mediated video, generative music, and computational platforms, I build tools and artworks that bridge human perception with machine intelligence. As founder of TheTechMargin, I develop open-source platforms connecting people to cultural materials, and teach computational creativity with a focus on women and youth in STEM.

02

Education

Southern Maine Community College

Associate of Science, Computer Science

Loyola University New Orleans

Graphic Design & Studio Art: painting, mixed media, installation

Self-directed study in digital arts, creative coding, and applied AI prototyping

2005 – present

03

Exhibitions

Solo

Transitions

2011

St. Lawrence Arts Center, Portland, Maine

An Introspective View

2009

Orange Beach, Alabama

Group

Synth-tember

2026

New Alliance Gallery, Somerville, Massachusetts

Memory<>Machine, interactive installation. Third annual exhibition of work at the intersection of art, hardware, and software.

newalliancegallery.com/synthtember

Blue Hill Invitational

2012

Blue Hill, Maine

FlatIron Gallery

2010 – 2014

Portland, Maine

Fairhope Street Artists

2007 – 2009

Fairhope, Alabama

Ven Norman Gallery

2006 – 2008

Louisiana

Orange Beach Art Association

2006 – 2009

Orange Beach, Alabama

Artel Gallery

2005 – 2010

Pensacola, Florida

Red Gallery

2000 – 2004

New Orleans, Louisiana

Collective

Techspressionism

International collective of artists working with technology; listed artist

04

Selected Works

Interactive & Computational

Interactive installation

A custom GAN trained solely on the artist’s own paintings synthesizes a self-portrait that returns the viewer’s gaze. Lifting the headphones beneath the screen is the act of observation: the portrait degrades backwards through the network’s training checkpoints — the machine unlearning the face — while an original drone score composed on analog synthesizers plays. Setting them down lets the portrait re-evolve toward coherence. Two LCD panels render an exchange between poet and machine; the upper frame carries forward, reverse, and kaleidoscopic views. A GAN was chosen as the medium because it requires no external training data: the model’s memory is built entirely from the artist’s own paintings.

the-tech-margin.com/memory-machine · github.com/binaryLady/memory-machine

Four Corners

2025 – present

Image-authoring and provenance platform

Image-authoring and provenance platform realizing the Four Corners paradigm, binding context, sources, backstory, and authorship to the photographic image. Built with the paradigm’s originator and a working photojournalist; founding partner Writing With Light, the authenticity movement in nonfiction photography.

In progress: a project with a photojournalist tracing Frederick Douglass through a lineage of moral courage, anchored to America-250.

four-corners.thetechmargin.com

Ways of Seeing

2023 – present

Three-channel video installation

AI-mediated video poetry exploring perception and translation. Custom LoRA models trained on the artist’s own paintings drive a poetry-to-animation pipeline. 110,000+ viewers.

art.thetechmargin.com

Collection Explorer

2025 – present

Open-source research tool for digital humanities scholars, artists, and cultural heritage researchers

Federates IIIF collections from the Smithsonian, the Metropolitan Museum of Art, Europeana, NASA, and Earth Engine into one surface. Browsing runs on a Latin thematic ontology — Aqua, Terra, Flora, Lux, Corpus, Materia — thirty-six categories that cut across institutional catalogues, so a search proceeds by subject rather than by collection. Semantic search, computer-vision color-palette extraction, and deep-zoom viewing on the IIIF Image and Presentation APIs, with each object’s complete manifest rendered in a custom viewer and shareable by link — the interoperability record travelling with the object rather than staying behind at the institution.

collection-explorer.thetechmargin.com

Dante Explorer

2024 – present

Retrieval-augmented computational humanities platform

Maps the Divine Comedy through spatial navigation, cross-referenced annotation, and interactive 3D literary visualization, with search across five centuries of scholarship.

dante-explorer.com

Orientation Explorer

2025 – present

Interactive visualization of directionality in psychedelic experience

Built for the research paper of the same subject. Roughly 40,000 subjective experience reports from the Erowid Experience Vault yield 21,591 orientation passages across thirty substances; language-model extraction and semantic embedding, HDBSCAN with Ward-linkage hierarchical clustering, resolved into a sixteen-category taxonomy the visualization makes navigable. Built by TheTechMargin in D3.js and p5.js; co-author on the accompanying paper.

perception-explorer.thetechmargin.com

AI Charm Lab

2024 – 2025

Platform for artists building sustainable creative practices

Developed from more than fifty hours of practitioner interviews conducted by the artist. Seed funded.

agents.thetechmargin.com

Jinbōchō

2025 – present

Photobook platform and art-book viewer for IIIF collections

A digital photobook prototype, named for Tokyo’s used-book district, grown into a book viewer for art collections. IIIF manifests from Europeana, the Rijksmuseum and other institutions are rendered as art books with four reading modes — trailer flip, browse, focused read, and deep study — page turns calibrated to each pace, and filmstrip navigation across multi-book libraries. The pace you read at changes what you notice.

jinbocho.thetechmargin.com · open a Europeana art book

Math archive and generative compose tool

A Fractint-era archive of mathematical visualizations — Sierpinski, Mandelbrot, Apollonian, Pythagoras, Mondrian plotters — paired with live JavaScript recreations that run in the browser, a compose tool for new pieces, and a DOS-terminal aesthetic with keyboard navigation. Old equations, still alive.

maths.thetechmargin.com

Real-time WebGL research and art tool

Turns a live camera feed or video into a 3D wireframe mesh in real time — what you look like, rebuilt as geometry. WebGL in the browser, no plugins.

mask.thetechmargin.com

Painting & Mixed Media

Source Corpus

Fragmented Bodies

2000 – present

Painting

Psychological fragmentation and the construction of self through the painted figure. The source corpus for the LoRA and GAN models in Ways of Seeing and Memory<>Machine.

art.thetechmargin.com

American Assemblage

2008

Mixed media collage

American identity, consumer culture, and found-object narrative.

Intimate Spaces

2005 – 2010

Painting

Interior landscapes; domestic space as psychological terrain.

Sound

05

Fellowships & Awards

Fulbright Specialist, Computer Science

2026

Selected on the strength of the Four Corners provenance work.

Best in Show — Artel Gallery

2008

Pensacola, Florida, for American Assemblage

Best in Show — Crittenden County Art Show

2000

Arkansas

YouTube Creator Award

For surpassing 100,000 subscribers

06

Teaching & Workshops

Women in AI Workshops

2024 – 2025

Hands-on sessions for participants with no technical background, focused on agency and informed decision-making for women most affected by, and least represented in, AI development.

AI & Creativity for Youth

2024 – 2025

Middle and high school students working with AI as creative collaborator; process over product — articulating intent, questioning outputs, making deliberate choices.

AI-Mindset for Artists · AI-Mindset for Academia

2024 – 2025

Scratch Coding in Public Schools

2023

Maine

Computational thinking for elementary students, built around the confidence to experiment and fail.

Mentorship

Trailblazer Community Guide, Salesforce · Generation Australia mentor · Middle School STEM Capstone mentor.

07

Talks

IIIF Online Meeting

2026

Lightning talk: IIIF, IPFS, and data impermanence (Codex Protocol demo); reported in LWN.net

How to Build a Better World, One Question at a Time

2026

Boston TypeScript Club, Microsoft NERD Center, Cambridge

The operator mindset for builders of tools: attention as a practice, empathy whose object is agency rather than comfort, and the root questions that reveal problems slow to change but wide in reach. Guinea pigs, a wartime burns ward, and the block of wood that became the Walkman.

Dreamforce ’22

2022

Scalable Cloud Architectures

TrailheadDX ’22

2022

Lightning Web Components

08

Publications & Press

Peer-reviewed

Quantitative analysis of subjective experience reports of orientation and directionality in psychedelic experiences

UC Berkeley Center for the Science of Psychedelics — under peer review

Noah, S., Saiber, A., Cook-Broen, S., Erowid, E., Erowid, F., Yaden, D. B., & Silver, M. A.

Not peer-reviewed

How entrepreneurs can create balance in business and life

Mainebiz

Press

LWN.net

“IIIF: images and visual presentations for the web” (2026) · interview (2024)

Radio Maine with Dr. Lisa Belisle

Portland Phoenix · Mobile Press-Register

09

Professional Experience

Founder & Lead Engineer — TheTechMargin

2023 – present

Creative technology studio building AI-powered tools for artists, cultural researchers, and educators. Open-source platforms, IIIF integration, AI generation pipelines.

Technology & Infrastructure, volunteer — Catalyst Conversations

2026 – present

Boston

Pro bono strategy and build for a nonprofit that convenes public conversations between artists and scientists: site structure, event archive, and brand system.

Co-Founder & CTO — AICharmLab

2024 – 2025

Senior Manager, Technical Ecosystem Enablement — Salesforce

2021 – 2023

Lead Salesforce Developer — CrowdStrike

2019 – 2021

Lead Software Engineer — Litify

2018 – 2019

Senior Application Developer — IDEXX

2016 – 2018

Software Engineer — WEX

2013 – 2015

10

Practice

Traditional
painting, mixed media, collage, drawing, printmaking
Computational
Python, JavaScript, React/Next.js, ML and AI systems, generative algorithms, creative coding
Digital
interactive installation, video art, web-based artwork, WebGL, 3D visualization, IIIF
Sound
electronic music, generative audio, Web Audio API, poetry-to-sound translation, field recording
Infrastructure
custom LoRA and GAN training, RAG systems, vector databases, video generation pipelines
Standards
IIIF Presentation 3.0, Open Know-How and Open Know-Where, SpaceAPI, content-addressed storage

References
Available upon request

For technical and professional experience in AI solutions architecture, see the professional profile.